Nanite enables the use of high-fidelity virtualized micropolygon geometry. Lumen generates dynamic global illumination and reflections using Hardware Ray Tracing. The Virtual Shadow Maps system provides consistent, high resolution shadowing for the city. Mass AI manages the behavior and visualization of traffic and crowds based on the MetaHuman library.Ĭhaos physics drives the vehicle and the destruction systems. The MetaSounds system fills the city with urban sounds. You can download the City Sample from the Samples tab of the Epic Games Launcher or from the Unreal Engine Marketplace. The City Sample is a graphically intensive project that requires a powerful video card and system to run at a stable framerate. GeForce RTX-2080 / AMD Radeon 6000 or higher It is recommended to install the project on a solid state drive (SSD), Nanite and Virtual Shadow Maps depend on fast speeds for the best possible performance. On lower spec systems, you can adjust the viewport screen percentage setting to get better performance by reducing the resolution of the Level Editor viewport. You can set this in the Viewport Options located in the upper-left corner of the editor viewport using the Screen Percentage slider. When you open City Sample, you are greeted by the Startup map that provides some on-screen information for using this sample project and its recommended system requirements.
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